My honours project is titled, "A digital tool for increased usability of the board game Ice Cool". This project looks into the evolution of game accessibility, the rise in popularity of board games and then looks into what can be done to improve accessibility of board games. The beginning stage of the implementation of the project was the design stage. Here I used data from playtesting to determine if the design of the board could be improved. The following wireframes and prototypes were designed with colour blindness in mind so that all characters and board can be distinguished and don't clash or blend with one another. This is the preliminary stage of an ongoing project

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